KhappyBalt is a Kha iteration of Adam ‘Atomic’ Saltsmans FlappyBalt, plus HaxeFlixel has a FlappyBalt demo, which uses a Haxe version of Adams Flixel framework
Built along in the Let’s Kode: KhappyBalt game tutorial series, with full source code available on the GitHub repository.
In the series we create KhappyBalt from start to finish using Kha & the Raccoon Engine that we have been building in the Kha Tutorial Series
We build upon the original & add in extra features & utilise a lot from the Raccoon Engine including but not limited to:
- • Menu & Retry States
- • Audio: sound effects & music
- • Sprite flipping
- • Buttons
- • plus many more lovely features
The game is built with simplicity in mind, but leaving a good amount of space for us to go back into the code & make it much better.
All audio elements were created by myself specifically for this tutorial series. The original & even the HaxeFlixel version did not have audio within them