Lets Kode: KhappyBalt

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KhappyBalt is a Kha iteration of Adam ‘Atomic’ Saltsmans FlappyBalt, plus HaxeFlixel has a FlappyBalt demo, which uses a Haxe version of Adams Flixel framework

Built along in the Let’s Kode: KhappyBalt game tutorial series, with full source code available on the GitHub repository.

In the series we create KhappyBalt from start to finish using Kha & the Raccoon Engine that we have been building in the Kha Tutorial Series


We build upon the original & add in extra features & utilise a lot from the Raccoon Engine including but not limited to:

  • • Menu & Retry States
  • • Audio: sound effects & music
  • • Sprite flipping
  • • Buttons
  • • plus many more lovely features

The game is built with simplicity in mind, but leaving a good amount of space for us to go back into the code & make it much better.

All audio elements were created by myself specifically for this tutorial series. The original & even the HaxeFlixel version did not have audio within them

Language

Haxe

Framework

Kha

Engine

Raccoon

Tools

Visual Studio Code

Platform

Gallery